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We are...Game Developers

We are...Game Developers

We have been planning our interactive games using a storyboard, thinking about the different types of algorithms needed, i.e. how to make the characters move, when to score points, how to reset the points total, setting up a timer, etc.

 

We used 'Scratch' (block-programming software) to create, test & develop our game.  We will ask the Year 2 children to play our games & provide feedback for development and improvement.

Ocean Maze by Hayley & Fern

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Ladybird Maze by Anna, Faye & Jamie

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Apple Catch by Daphne & Isabella

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Witch Hunt by Rosie & Paige

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Shoot the Dragon by Kobe & London

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Boat Race by Belle & Skye

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Hit the Button by Emily & Amy

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City Busting by Oliver & Dan

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